I just tried Gauntlet out. It seems to be a GUI for PNGOut.
PNGOut is one of the tools used in Megaopt.
I just ran a batch of images through Gauntlet and Megaopt to compare. Gauntlet delivered like 100 bytes less. Why does this happen when both tools have PNGOut as a tool...
Perhaps there are custom parameters not being used in Megaopt that work better than using defaults... or Gauntlet has a newer version of PNGOut.
I will look more into it. This is important stuff for us, especially squeezing games down past 64k jar limit, lol.
KO
-----Original Message-----
From: keitai-l-bounce@appelsiini.net
[mailto:keitai-l-bounce@appelsiini.net]On Behalf Of Joe Bowbeer
Sent: Wednesday, October 20, 2004 4:00 PM
To: keitai-l@appelsiini.net
Subject: (keitai-l) Re: PNG tools
Better than PNGGauntlet?
http://www.seattlemobile.org:8080/vqwiki-2.7.1/jsp/Wiki?DeveloperTools
=> http://numbera.com/software/pnggauntlet.aspx
Kalle Ounapuu <kounapuu@tirawireless.com> wrote:
> I found this excellent tool that runs your PNG's through various
> DOS-based PNG crushers, compares the results, and gives you
> the smallest PNG filesize possible.
>
> It doesn't reduce colours, so image quality does not change.
>
> http://www.hydrogenaudio.org/forums/index.php?showtopic=16167
>
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Received on Thu Oct 21 17:33:58 2004