Michael Turner wrote:
> The Japanese model works. But, as Joseph
> Schumpeter pointed out, so does socialism
> (and he was no socialist.) The questions are:
> how much of it do you want, who really
> benefits when you subtract all the costs,
> and what are the risks, political as well as
> economic?
To add another question to your list above: Is it better to have one company having a heavy controlling influence over itīs partners in the initial design stage of a new product/service?
As to clarify a bit: Maybe the influence DoCoMo has or had over its suppliers (hard and soft) was essential for i-mode becoming a runaway success with consumers. In the very first design stage of a product/service, maybe it is good to have some strict design rules that everyone involved in production adheres to in order to guarantee user-oriented consistency... see Wintel and the PC. Other software and hardware makers followed their design specs.
In a later stage of PC evolution, the world saw the first 3D cards by 3DFX, and later nVidia whoīs Geforce chipset is now is the standard for the industry--but wait! Direct3D --(c)MS BTW-- changed all that, and now it doesnīt matter what kind of chipset your 3D card has, games will always run!
See what I am getting to?
I canīt say it any clearer just yet, please allow me to discuss this with the people over here in Barcelona (we are having a Uni conference on it :)
Cheers,
Victor
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Received on Thu Sep 20 15:57:16 2001