(keitai-l) Re: Mobile 3D Users & Future Trends

From: Nick Rossiter <nick_at_iuj.ac.jp>
Date: 04/28/04
Message-ID: <000001c42cd8$92895b90$9725a0d2@ACER>
Thanks to everyone for all their insightful replies to date on my post
about Mobile 3D trends & users.

I'm just wondering if someone can comment on what differentiates the
various 3D rendering engines. Is one better/different than the other? Or
with standards like OpenGL ES and M3G, do they support pretty much the
same features/capabilities? Can 3D games be written to run well on all
phones/platforms/rendering engines now? And how feasible/easy is it port
and slim-down games written for non-mobile platforms, to mobile phones?


Thanks much,
Nick. 
Received on Wed Apr 28 07:26:36 2004