> 2. You can implement your own Component, but you have to add it to a Panel
> to
> be useful. Unlike the Canvas, Panel has no paint(), so there's no way to
> describe how your Component is rendered.
I guess I meant to say that Components have no paint() method which can be
overridden and called in the Panel paint() loop. You'd have to create your own
low-level gauges and use them on Canvases.
--jason
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Received on Wed Sep 17 12:18:39 2003