from day one, J-Sky Java/JSCL was designed for entertainment and
they have j3d, sprite engine, etc., more than a year ahead of DoCoMo.
later versions of DoJa and part of the i-shot service copied J-Phone
a lot (e.g., Mascot Capsule 3D, Fujifilm transcoding server, etc.).
I'll watch with great interest on Nokia's game phones (actually, more
importantly, the games development and distribution network).
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Received on Wed Sep 3 21:02:15 2003