Keep in mind, the developers that gathered last week was game programmers..
and to be honest, we are difficult people :) (I was there at Game Developers
Conference). But I agree, when we are talking games then we do want to use
what ever special API's there is to improve performace or memory usage.
-Sam
> -----Original Message-----
> From: keitai-l-bounce@appelsiini.net
> [mailto:keitai-l-bounce@appelsiini.net]On Behalf Of Phil Suh
> Sent: Wednesday, September 04, 2002 8:40 PM
> To: keitai-l@appelsiini.net
> Subject: (keitai-l) Java running into trouble on cell phones?
>
>
>
>
> I thought this CNET article would be of interest to list members:
>
> http://news.com.com/2100-1033-956351.html?tag=cd_mh
>
> "Java on mobile platforms is not living up to the promise of letting
> programmers "write once, run anywhere," according to developers gathered
> in London last week."
>
>
> Cheers,
>
> Phil Suh
>
>
> This mail was sent to address sam@novalicious.com
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>
>
Received on Wed Sep 4 22:00:03 2002