Problems sleeping?
Have you tried using com.nttdocomo.util.Timer to drive your animation engine
instead of calling Thread.sleep?
----- Original Message -----
From: "Nik Frengle" <eseller@eimode.com>
Subject: i-Appli Thread Question
Date: Mon, 17 Sep 2001 22:30:31 +0900
I am writing an application, actually a game, and am having a problem with
using a for loop. In the middle of the loop I have a Thread.sleep (300).
This works fine on i-Jade (P and F), but the command seems to act as a sort
of continue statement in the DoJa emulator and my (real world) SO503i,
creating another iteration before the code below the sleep has been
executed.
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Received on Mon Sep 17 19:52:16 2001