>
> Date: Wed, 15 Nov 2000 13:57:54 +0900
> From: Jani PATOKALLIO <jpatokal@iki.fi>
> Subject: Re: Embedding URLs In The Physical Environment
>
> So our user walks up to an orange. The orange is orange, round, and
> smells good, all affordances that hint "Hey! Eat me!". Are you
> suggesting that the mobile phone can itself detect the presence
> of an orange-round-fragrant object and dial up http://www.orange.com
> (a GSM operator, as it happens), or that the orange will have a
> crunchy embedded device that will broadcast "I'm an orange!" signals?
> Both ideas seem a little improbable, but please do clue me in...
>
> Cheers,
> Jani PATOKALLIO / jpatokal@iki.fi / +81 90 7722 3557
Jani et al,
Some examples
- You pick up a Pokeman toy and click your mobile at it. You receive a
greeting. Or your receive a few complimentary graphics. More goodness when
your purchase the toy. Same for comic books or video tapes, CDs, etc.
- You walk up to your office building at 3am to finish a project on
deadline. Point your phone at the door and it magically opens for you and
you alone.
- A contractor installs sheetrock in a building. Later during occupancy the
maintanence team can click on the wall or ceiling to get schematics on what
infrastructure (plumbing, electrics, etc.) lies *behind* the wall. Think
X-ray vision.
Get the idea. Use the physical world as affordance and also for crucial
contextual cues, rather then having to fabricate it from "thin air" via
PC/PDA/mobile.
Cheers,
Douglass Turner
email: turner@redballpro.com
mobile: + 354 895 5077
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Received on Thu Nov 16 16:46:34 2000